Udemy Graphics Programming with Vulkan and C plus plus

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Download Free Download : Udemy Graphics Programming with Vulkan and C plus plus
mp4 | Video: h264,1920X1080 | Audio: AAC, 44.1 KHz
Genre:eLearning | Language: English | Size:5.88 GB

Files Included :
1 - Promo.mp4 (67.82 MB)
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2 - Welcome.mp4 (43.57 MB)
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4 - Course Overview.mp4 (84.07 MB)
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5 - Installing Vulkan SDK.mp4 (28.08 MB)
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6 - Can I Run It.mp4 (10.43 MB)
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50 - Creating the Surface.mp4 (31.96 MB)
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51 - Creating the Presentation Queue.mp4 (55.82 MB)
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52 - Checking Device Extension.mp4 (53.33 MB)
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53 - Getting Swap Chain Capabilities.mp4 (46.99 MB)
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54 - Choosing Swap Chain Capabilities.mp4 (110.88 MB)
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55 - Creating the Swap Chain.mp4 (64.01 MB)
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56 - Getting Swap Chain Images.mp4 (20.82 MB)
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57 - Creating Image Views.mp4 (49.82 MB)
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58 - Presentation Swap Chain Summary.mp4 (18.18 MB)
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58 - presentation.zip (10.62 KB)
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59 - What is a Vertex.mp4 (38.6 MB)
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60 - What is the Graphics Pipeline.mp4 (49.12 MB)
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61 - Basic Shader Compilation.mp4 (22.4 MB)
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62 - CMake Shader Setup.mp4 (68.66 MB)
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63 - Vertex Fragment Shaders.mp4 (22.26 MB)
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64 - Visual Studio Extension for GLSL.mp4 (24.06 MB)
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65 - Shader Includes.mp4 (13.85 MB)
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66 - Loading Shaders.mp4 (145.96 MB)
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67 - Viewport Scissoring.mp4 (43.97 MB)
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68 - Vertex Input Rasterizer.mp4 (50.73 MB)
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69 - Color Blending Layout.mp4 (29.75 MB)
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70 - Render Pass.mp4 (73.21 MB)
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71 - Creating the Pipeline.mp4 (44.75 MB)
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72 - Graphics Pipeline Summary.mp4 (16.57 MB)
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73 - Framebuffers.mp4 (35.5 MB)
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74 - Command Pool Command Buffer.mp4 (78.32 MB)
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75 - Rendering Commands.mp4 (110.87 MB)
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76 - Creating Semaphores.mp4 (49.5 MB)
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77 - Rendering.mp4 (222.49 MB)
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78 - Resizing the Window.mp4 (86.45 MB)
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79 - Shader Communication.mp4 (53.46 MB)
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80 - Shader Variables Adding Color.mp4 (20.49 MB)
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81 - Color Blending Transparency.mp4 (27.12 MB)
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82 - Rendering Commands Summary.mp4 (19.28 MB)
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83 - The Vertex Input Class.mp4 (69.64 MB)
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84 - Rendering Vertex Buffers.mp4 (168.41 MB)
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85 - Transient Command Buffers.mp4 (51.31 MB)
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86 - Abstracting Buffer Creation.mp4 (42.4 MB)
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87 - Staging GPU Buffers.mp4 (41.2 MB)
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88 - Index Buffer.mp4 (64.07 MB)
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88 - indexed-buffers.zip (17.31 KB)
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89 - Push Constants.mp4 (205.22 MB)
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90 - Uniform Buffer.mp4 (203.47 MB)
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91 - Uniform Descriptor Set.mp4 (92.25 MB)
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92 - buffers.zip (18.69 KB)
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92 - Data Buffers Summary.mp4 (15.2 MB)
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100 - Transfering the Texture to the GPU.mp4 (119.17 MB)
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101 - Image View Descriptor Set.mp4 (126.89 MB)
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102 - Textures Summary.mp4 (21.93 MB)
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102 - textures.zip (1.77 MB)
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93 - Passing UVs to the Shader.mp4 (87.21 MB)
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94 - Descriptor Pool for Images.mp4 (119.33 MB)
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95 - Creating the Sampler.mp4 (65.74 MB)
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96 - Laying Out the Texture Setup.mp4 (56.36 MB)
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98 - Loading the Image to Staging.mp4 (71.24 MB)
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99 - Creating the Image.mp4 (48.73 MB)
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103 - Depth Problem.mp4 (35.32 MB)
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104 - Enable Depth Testing.mp4 (240.29 MB)
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10 - Installing CMake.mp4 (17.97 MB)
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11 - Installing Git.mp4 (15.78 MB)
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8 - Installing Visual Studio.mp4 (32.63 MB)
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9 - Installing Ninja.mp4 (29.24 MB)
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12 - Creating Hello World.mp4 (29.38 MB)
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12 - project-structure.zip (727 B)
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13 - CMake Dependencies Vulkan.mp4 (77.92 MB)
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14 - Coding Standard Numbers.mp4 (13.04 MB)
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15 - Coding Standard Microsoft GSL.mp4 (53.51 MB)
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17 - Coding Style Google Clang Formatting.mp4 (47.78 MB)
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18 - Coding Style Course Overrides.mp4 (14.28 MB)
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19 - Coding Style EditorConfig.mp4 (8.72 MB)
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21 - What is a Window.mp4 (37.96 MB)
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22 - Initializing GLFW.mp4 (66.56 MB)
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23 - Using Precompiled Headers.mp4 (13.88 MB)
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24 - The Coordinate System 2D Vectors.mp4 (86.58 MB)
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25 - What are Monitors.mp4 (38.12 MB)
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26 - Monitor Functions.mp4 (119.54 MB)
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27 - Extracting Monitor Functionallity.mp4 (84.78 MB)
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28 - Creating the Window Class.mp4 (68.67 MB)
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28 - window-class.zip (3.88 KB)
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29 - Adding Precompiled Headers Everywhere.mp4 (8.57 MB)
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30 - Preparing the Window for Vulkan.mp4 (21.57 MB)
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31 - What is Vulkan.mp4 (43.56 MB)
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32 - Vulkan Architecture.mp4 (66.29 MB)
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33 - Creating the Vulkan Instance.mp4 (131.22 MB)
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34 - Checking Existing Extensions.mp4 (80.54 MB)
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35 - Refactoring Extensions Check.mp4 (42.3 MB)
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36 - Functional Programming Tricks.mp4 (33.7 MB)
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37 - The Instance Summary.mp4 (24.21 MB)
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37 - vulkan-instance-functional.zip (5.78 KB)
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38 - Basic Validation Layers.mp4 (216.45 MB)
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39 - Adding the Spdlog Library.mp4 (40.65 MB)
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40 - Setting Up the Debug Messenger.mp4 (117.43 MB)
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41 - Creating a Glfw Error Callback.mp4 (17.09 MB)
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42 - Reorganize Code Into Regions.mp4 (33.23 MB)
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43 - Validation Errors Summary.mp4 (23.13 MB)
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44 - What Are Physical Devices.mp4 (37.36 MB)
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45 - Getting Physical Devices.mp4 (88.06 MB)
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46 - Checking for Queue Family Support.mp4 (32.04 MB)
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47 - Creating Logical Device.mp4 (72.8 MB)
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48 - Getting the Graphics Queue.mp4 (31.68 MB)
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49 - Devices Queues Summary.mp4 (21.82 MB)
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49 - devices-and-queues.zip (7.94 KB)
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